Other Apple Motion training courses
Motion Training Schedule
Click here for a schedule of upcoming Motion training classes.
Training Course Synopsis
Apple Motion is a high-performance motion graphic design and production application. It is the only motion graphics program to provide real-time previews, procedural behavioral animation and Final Cut HD integration. This course is designed to help you understand and work with basic through advanced concepts and features of Motion. You will run through a typical series of steps in designing with Motion, including the use of particle dynamics, behaviors, filters and effects, audio, bluescreen keys, text, and keyframing.
Training Course Length and Time
This class is 3 days long. Class time is 9:00 a.m.- 4:00 p.m. Breaks are scheduled throughout the day and lunch is typically scheduled 12-1. Students provide their own lunch.
What You Will Learn in This Training Course
- The Motion Interface
- Particles and Parameter Behaviors
- Using Generators
- Advanced Particle Design
- Using Templates
- Drawing Gestures
- Keying
- Nonlinear Editing
- Audio and Markers
- Keyframing
- Creating Text Effects
- Integrating Apple Pro Applications
Who Should Attend this Training Course
Motion graphic professionals who need an essential understanding of Apple Motion. Experienced users will also benefit from the many tips and tricks and special exercises.
Enrollment
Please fill out our registration form and fax it to us at (312) 896-9094.
Locations for this Training Course
We have company-operated facilities in Atlanta, Chicago, Denver, San Diego and Washington DC. We also work with a network of rental facilities and do private onsite training offering our classes regularly across the United States and in Canada. Please double-check the location of your class with our office to make sure you get to the right location.
Prerequisites for this Training Course
Knowledge of your operating system and basic computer navigation is required for all classes.
Goals for this Training Course
Sterling Ledet and Associates realizes the importance of education and we take pride in being able to offer you classes that are more custom fit to your needs. Call us at (770) 414-5007 if you have any special questions or e-mail us at sales@ledet.com.
Lesson 1
- A Tour of Motion
- A Revolution in Motion: The Backstory
- Adding Motion to Your Dock
- Launching Motion
- Getting to Know the Interface
- Some Windowing Hot Keys
- Bring on the Talent
- Setting the Play Range
- Zooming the Canvas
- Adding Objects
- Applying Behaviors
- Applying Filters
- Soloing Objects and RAM Previews
- Deactivating Behaviors and Filters
- Using Particle Simulations
Lesson 2
- Using Generators
- Applying Generators from the Library
- Exploring Abstract Particles
- Using the Cellular Generator
- Working in the Inspector
- Working with Gradients
- Using Hot Boxes and Sliders
- Adding a Slit Scan
- Rendering a Generated Object
Lesson 3
- Working with Layers and Objects
- Creating a TV Station ID
- Building a Multi-Layered Composite
- Navigating the Layers Tab
- Working with Filters and Behaviors in the Layers Tab
Lesson 4
- Using Templates
- Using Motion’s Templates
- Accessing Template Elements
- Creating Your Own Templates
Lesson 5
- Particles and Parameter Behaviors
- Refining the Particle System
- Adding a Splash of Color
- Putting English on the Ball
- Changing Scale
- Using the Still-Proxy Method
- Using Parameter Behaviors
- Modifying the Butterflies’ Movements
- Creating an Implosion
Lesson 6
- Advanced Particle Design
- Working with Sprites
- Adding a Second Particle Cell
- Modifying Particle Behavior
- Using Particle Proxies and RAM Preview
- Blending Dust
Lesson 7
- Using Blend Modes
- Blending Objects
- Creating a Title
- Adding a Logo
- Changing Media Properties
- Adding the Explosion and Sound
Lesson 8
- Drawing Gestures
- Activating Gestures
- Working with Gestures
- Exploring the Gestures Diction
Lesson 9
- Keying
- Pulling a Key
- Treating the Edges
- Creating a Garbage Matte
- Fixing the Choke Problem
- Adding a Zoom Blur
Lesson 10
- Nonlinear Editing
- Assembling the Video
- Bringing On the Butterflies
- Adding a Lens-Flare Filter
- Adding the Cinemative Graphics
- Adding the Hero
- Fading Out
Lesson 11
- Audio and Markers
- Heist Squad -- the Backstory
- Mixing the Soundtrack
- Adding Markers
Lesson 12
- Keyframing
- Animating the Blueprint
- Setting the Keys Manually
- Working in the Keyframe Editor
- Stylizing the FloorPlan Object
- Masking Off the Canvas
- Adding the Rising Gun
- Blurring the GunRaise Object
- Adding Crazy Squares
- Adding the Final Scene Transition
Lesson 13
- Creating Text Effects
- Building a Frenetic Text Effect
- Working with Text Parameters
- Animating Text on a Path
- Animating the Tracking and Slant
- Animating the Position
- Applying Motion Blur
- Working with the Sequence Behaviors
Lesson 14
- Integrating Apple Pro Applications
- Creating a Lower Third for Final Cut Pro
- Creating a DVD Motion Menu