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Flash Actionscript Training Schedule
Click here for a schedule of upcoming Flash Actionscript classes.
Flash Actionscript Training Course Synopsis
ActionScript 3.0 is the driving force behind Flash. This class is designed for the intermediate level Flash designers that would like to create powerful, compelling, and highly interactive digital content for the web with Flash and ActionScript. In this three day course the students will discover the fundamentals of the ActionScript development language. This class also briefly covers working in Flash for Adobe AIR Application Development.
Prerequisites for this Flash Actionscript Training Course
We highly recommend attending the Flash Professional course before attending this course. If you do have experience with Flash in a professional environment and are ready to dive deeper into ActionScript, attendance of previous courses is not required. We also recommend that you have the Adobe Flash software before starting the class. You can purchase the software or obtain a trial version of it from the Adobe website.
What You Will Learn in This Flash Actionscript Training Course
- Variables and Properties
- Functions and Methods
- TextFormat Class
- Creating Animation with ActionScript 3.0
- Event Handling
- Arrays, Objects, and built-in classes
- Loops and Conditions
- ActionScript 3.0 and XML
- Controlling Sound in Flash
- Creating an AIR Application
Flash Actionscript Training Course Length and Time
This class is 3 days long. Class time is 9:00 a.m.- 4:00 p.m. Breaks are scheduled throughout the day and lunch is typically scheduled 12-1. Students provide their own lunch.
Flash Actionscript - Enrollment
Please see our Enrollment Page (http://www.ledet.com/enroll) for our enrollment form. Please contact our Client Care Department at (877) 819-2665 for additional savings on our bootcamp classes or other specials.
Locations for this Flash Actionscript Training Course
We have training centers in Atlanta, Houston, Chicago, Denver, San Diego and Washington DC. We also offer classes at a network of rental facilities. We offer private onsite training and instructor-led, live online training. If coming to a rental facility, please double-check the location of your class with our office to make sure you get to the right location.
Goals for this Flash Actionscript Training Course
Sterling Ledet and Associates realizes the importance of education and we take pride in being able to offer you classes that are more custom fit to your needs. Call us at (877) 819-2665 if you have any special questions or e-mail us at sales@ledet.com.
Lesson 1 - Using Code Snippets and Navigating the Flash Timeline
- Adding ActionScript using code snippets
- Placing code on the Flash Timeline
Lesson 2 - Working with Events and Functions
- Working with event-handling functions
- Using code snippets to create navigation
- Creating event listeners
Lesson 3 - Creating Animation with ActionScript
- Reviewing the Starting File
- Controlling MovieClip Properties
- Creating Animation with ActionScript tweens
Lesson 4 - Creating ActionScript in External Files
- Creating and ActionScript file
- Creating instances of a class file in Flash
Lesson 5 - Using ActionScript and Components to Load Content
- Creating a List component instance and setting its parameters
- Adding an instance of the UILoader component
- Creating the gallery file
- Adding a scroll bar to the text field
Lesson 6 - Creating Preloaders in ActionScript
- Tools in the testing environment
- Creating a text field and progress bar to track loading
- Inserting Actionscript to track progress of the UILoader component
- Controlling the frames of a movie clip to reflect loading progress
Lesson 7 - Using Arrays and Loops in ActionScript 3.0
- Examining the starting file
- Adding MovieClip instances to the Stage from the Flash Library
- Adding the initial variables
- Generating multiple instances with a for loop
- Generating drag-and-drop functionality
- Creating the game play in an ENTER_FRAME listener
- Using hitTestObject() to check for collisions
Lesson 8 - Creating and Formatting Text with ActionScript
- Examining the starting file
- Creating a TLF text field with ActionScript
- Loading and external text file into a TLF text field
- Using the TextFormat class
- Giving the user a custom panel to format text
- Creating a scroll bar using ActionScript
Lesson 9 - Controlling Sound with ActionScript
- Adding sliders to the project
- The Sound, SoundChannel, and SoundTransform classes
- Setting the song titles using a for loop
- Making the sliders invisible until needed
- Programming the buttons to select songs
- Controlling the visibility of the volume and pan controls
- Adding a listener for the ID3 tags of an MP3 file
Lesson 10 - Working with an XML Playlist
- Understanding the basic structure of an XML file
- Replacing the SongList Array with an XML Instance
- Loading with the URLLoader Class
- Responding to COMPLETE and IO_ERROR Events
- Moving the Event Listeners into a Function
- Creating Hyperlinks Using XML Data
- Navigating Through the Song List
Lesson 11 - Using ActionScript and Components to Control Video in Flash
- Adding the FLVPlayback Component
- Setting the FLVPlayback Properties in Flash
- Adding ActionScript control of FLVPlayback properties
- Working with Color
- Using cue points with Flash video
- Adding the FLVPlaybackCaptioning component
- Playing Multiple Video Files from an XML Playlist
- Using the Full-Screen Publish Settings
Lesson 12 - Delving Deeper into Graphics and Animation with Actionscript
- Inverse kinematics in Flash CS5
- Working with IK animation in ActionScript
- Playing and Stopping the Sound Effects
- Creating Sound and SoundChannel instances
- Accessing the user’s webcam or video camera using ActionScript
- Using the Bitmap and BitmapData classes
- Examining the Pixel Bender Toolkit
Lesson 13
- Printing and Sending Email with ActionScript
- Adding a Simple Email Link
- Sending Email from Flash
- Adding Printing Capabilities with the PrintJob Class
Lesson 14
- Creating Adobe AIR Applications with Flash and ActionScript 3.0
- AIR-Specific ActionScript
- Specifying Flash Publish Settings for an AIR Project Including a File in the AIR Application
- Creating an AIR Application
- Controlling printing with AIR
- Listening for Drag Events
Lesson 15
- Using Third-Party Libraries to Extend ActionScript
- Downloading and installing third-party ActionScript libraries
- Examining the starting files
- Using the Papervision 3D BasicView class
- Creating the constructor function for the Cube3D class
- Creating and modifying a 3D cube
- Animating the 3D cube
- Adding a movie clip as a material on a 3D object
