Dan Margulis Applied Color Theory
Channel Mixer for Greenery
Channel Mixer_p292 Lab
Posted by: Andy Adams
Fri Nov 9, 2007 2:10 pm (PST)
On page 292 of Dan's Lab book it describes using the
Channel Mixer to help the vegitation in RGB before moving into Lab for
further corrections. My problem is that I can't seem to wrap my head around
the math of the Channel Mixer.
I understand why (on page 292-293) the Green is moved
to +130% (after all we want to open up the Green channel), but the next
move of Blue at -30% has me stumped. I realize that the move brings all
previously balanced areas back into balance, but why not move Red -30%
instead of the Blue? After doing it I see the results aren't as good (not
really good at all), but I can't seem to explain to myself why.
I am sure the problem is that I am very familiar with
CMYK and Lab, but moves in RGB aren't as easy for me to grasp. There, I
admit it. And when someone helps push me past this Channel Mixer hump it
will hopefully wipe away the RGB cobwebs.
Andy Adams
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Re: Channel Mixer_p292 Lab
Posted by: "Wai-hong Chung"
Sat Nov 10, 2007 5:38 am (PST)
The answer can be found in the following link :
http:
//www.ledet.com/margulis/2007HTM/ACT06-3_shades_of_green.htm
In particular, the following explanation from Dan :-
"1) Starting with an RGB file with poor greens but
no obvious color cast, on a duplicate layer (not an adjustment layer) Image:
Adjustments>Channel Mixer. Choose Greens and enter Green +140%, Blue
-40%.
Explanation: The procedure of subtracting part of a
channel from another is usually not advisable because it costs detail in
darker areas (the darkest areas of the channel are subtracted more heavily
than the lighter parts). In natural greenery, however, the blue channel is
usually almost solid, so subtracting doesn't harm detail in the target
channel."
In fact, Dan's also mentioned the reason of choosing
Blue in the first para. of page 292 of the Lab book "...a blue channel
that, like Figure 14.5C, is dark and lacking in detail in the green
areas."
If you still don't understand, may be Dan can explain
this to you.
Wai-hong Chung from Hong Kong
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Re: Channel Mixer_p292 Lab
Posted by: Howard Smith
Sat Nov 10, 2007 8:50 am (PST)
Andy, I would also like to know why anyone would choose
to use a blunt instrument like Channel Mixer when the much more precise
Curves tool is available. For example, in enhancing greens Dan recommends (
in another of his books) adding magenta to green to improve contrast by
darkening the green shadows. With Curves it's a very simple matter to add
magenta anywhere you want it-highlights, midtones, or shadows. Using the
Channel Mixer as described on p. 292 left my image with a slight yellow
cast. The cast probably could be removed by further adjustments in Channel
Mixer, but using Curves didn't take any longer, and it produced a clean
image with white clouds, blue water, and green trees. Anyone who avoids
using Curves for fear of being harmed should rest easy. I've yet to hear of
an instance of Curves jumping out of the shadows and biting or bludgeoning
anyone. Fool around with them for awhile and you'll never be tempted to
look back. As for understanding the mathematics behind Photoshop's tool,
it's a good intellectual exercise but of little practical value. Just move
the sliders around and see what happens. With practice you'll get a feel
for what's happening and you won't need a calculator at your side. As
another example of working without bothering to understand the underlying
theory, I've never felt a need to try to memorize the reasoning behind the
Shadow/Highlight sliders. Thirty seconds of moving the sliders around
usually gives me the results I want when working with my own challenging
images. Saving an additional fifteen seconds does not make a good argument
for trying to understand and remember all the formal details.
Some of those who read these posts may not be familiar
with the fact that RGB curves can be used to adjust not only R, G, and B,
but C, M, and Y as well. The latter three are complements of the first
three.
Moving a curve up or to the left increases the primary
color. Moving it down or to the right increases its complement. (Or at
least it works that way when you have your Curves gradient bar set so that
the light end is at the top and the right; if you use the opposite
orientation, moving the curve up increases the complement and moving it
down increases the primary color).
Contrary to the above comments, I should add that I'm
as anxious as Andy to understand the workings of Channel Mixer. One can
never know too much.
Howard Smith
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Re: Channel Mixer_p292 Lab
Posted by: J Walton
Sat Nov 10, 2007 12:41 pm (PST)
Sometimes when you want to chop down a tree an ax works
better than a scalpel. Curves work great when the basic shape is already in
each channel, but if there's nothing to work with you need to get that
detail from somewhere.
That's where typically Dan would do some sort of Apply
Image command, but others would use Channel Mixer in an adjustment layer.
Same basic idea, just different angles.
I remember a job a few weeks ago where we had to change
the color of some brightly colored beams of light. It's hard to make a
yellow beam of light look purple or an orange beam of light look green
without Channel Mixer or some variant.
Using Channel Mixer in RGB is much more difficult for
me than in CMYK, but I find that using it forces me to think about the
channels involved, which is beneficial for any correction and a good
exercise.
--
J Walton
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Re: Channel Mixer_p292 Lab
Posted by: Dan Margulis
Sat Nov 10, 2007 7:29 pm (PST)
Howard writes,
Andy, I would also like to know why anyone would choose
to use a blunt
instrument like Channel Mixer when the much more
precise Curves tool is
available. For example, in enhancing greens Dan
recommends ( in another
of his books) adding magenta to green to improve
contrast by darkening the
green shadows. With Curves it's a very simple matter to
add magenta
anywhere you want it-highlights, midtones, or shadows.
Curves are the method of choice if there is a cast in
the original image. Commonly, however, even if there is no cast, we or the
client decide that the greens simply aren't intense enough. Trying to make
them artificially greener with curves often doesn't work because it can
impart a green cast to the entire image.
Photoshop offers a gang of other ways to achieve this:
LAB, Selective Color, Camera Raw, Hue/Saturation coming immediately to
mind. All of these methods fail, though, when the "green" area in
the original is so dull that Photoshop has a hard time realizing that it
*is* green.
In that case, the Channel Mixer move can be uniquely
valuable because no matter how dull the green is, the blue channel is going
to be darker than the green. So adding X% of green and subtracting the same
X% of blue always makes those areas greener and then we have a good shot at
finalizing them, if we wish, with one of the methods described above.
Using the Channel Mixer as described on p. 292 left my
image with a slight yellow cast. The cast probably could be removed by
further adjustments in Channel Mixer,
but using Curves didn't take any longer, and it
produced a clean image with
white clouds, blue water, and green trees.
This Channel Mixer method can't impart a cast as such
but it can give that impression. At one point I noted the solution but it
doesn't seem to be in the link posted by Wai-hong, so, let me repeat it
here.
If you use this Channel Mixer move to augment greens,
you may, or may not, encounter any or all of the following problems:
1) Blues become objectionably purple.
2) Greens, although greener as desired, are now too
light.
3) Browns become objectionably yellow.
The solution is to do the Channel Mixer move on a
standard, not an adjustment layer (one can't easily solve problems 1 and 3
with an adjustment layer). Then,
*If you have problem #1, Edit: Fade>Lighten.
*If you have problem #2, change mode of the Channel
Mixer layer from
Normal to Color.
*If you have problem #3, convert to LAB and use Blend
If to exclude anything
that is positive in the A channel.
I've just had good luck with this in a series of
pictures with dark, tree-covered hills in the background, nearly gray, I
would like to see them greener and lighter. The sky above them is properly
blue but I wish it was a little darker. When I use the Channel Mixer as
described above, I get problem #1, but problems #2 and #3 are absent.
Solution: apply the Channel Mixer move on a layer, then
duplicate it on a third layer (again, not an adjustment layer). Change mode
of the middle layer to Lighten and the top layer to Luminosity. The middle
layer makes the hills greener and lighter; the top layer does nothing to
the greens, but darkens the non-neutral areas of the sky without changing
its color.
Dan Margulis
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Re: Channel Mixer_p292 Lab
Posted by: Howard Smith
Sat Nov 10, 2007 7:29 pm (PST)
Thanks, Jay! In just a few words you cleared up a big
mystery for me. It's embarassing to admit that the dignificance of the name
"Channel Mixer" completely eluded me. I was so blinded by the
colors that it never occurred to me that Channel Mixer is doing just what
it says it will. Anyone who wants to see this in action can do so by
opening an image and choosing Window/Arrange new window for.(image title).
Make the target channel visible (green in this case) and watch the changes
in the Green channel when applying Channel Mixer to the full-color image.
Fascinating! And it explains why Russell Brown and others are so fond of
using Channel Mixer for creating B/W images from color images. Your comment
".if there's nothing to work with you need to get that detail from
somewhere" cleared it all up for me. Now I've got a whole new range of
things to look into. Channel Mixer offers great potential for
experimentation.
Yours was the kind of answer that I hoped to receive.
Thanks for taking the time to help.
Howard Smith
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Re: Channel Mixer_p292 Lab
Posted by: Howard Smith
Sun Nov 11, 2007 9:08 am (PST)
Dan, you and J Walton have taught me more about the
Channel Mixer than I have been able to find in an extensive collection of
Photoshop books. None of the tutorials found on the Net in a quick search
come close to providing such useful information. I'm glad Andy brought this
up in the first place.
Thank you for taking time to offer such a valuable
collection of Channel Mixer information. You really should consider writing
another book. Your last four have been so useful that they've been reduced
to stacks of single pages, the bindings having long ago given up.
Howard Smith
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Re: Channel Mixer_p292 Lab
Posted by: Stephen Marsh
Sun Nov 11, 2007 11:31 pm (PST)
Howard Smith wrote:
None of the tutorials found on the Net in a quick
search come close
to providing such useful information.
A note to all list members (who may use this group via
email and not via a web browser), if you go to this groups website, log-in
and do a search of the ACTL group (not to be confused with searching other
groups which appears first) using the keywords "channel mixer" -
you will also find a lot of useful information (if you have the patience to
dig through it all)!
http://tech.groups.yahoo.com/group/colortheory/
Regards,
Stephen Marsh.
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Re: New Book [was... Channel Mixer_p292 Lab]
Posted by: "Wai-hong Chung"
Mon Nov 12, 2007 9:55 am (PST)
I strongly support Howard's suggestion. Since the issue
of PP5E, Dan has updated and added new tricks and I'm sure he has more to
come. It would be great if Dan would group these tricks together in a new
book.
Wai-hong Chung from Hong Kong