Dan Margulis Applied Color Theory
The Color Balance Command
The (Evil?) Color Balance
Posted by: "Alan Klement"
Thu Jul 12, 2007 9:56 am (PST)
I've read in Dan's books and his posts on this list how
destructive the "Color Balance" is in photoshop. I agree, but my
only criticism is that when I've gotten a file where someone has used it,
it becomes a freakin' nightmare to fix. There's color shifts all over the
place--the colors seem polluted.
Can anyone offer a more technical reason (or
experience) for this?
My own experience has been:
1. It's a global move- affecting other colors.
2. density and contrast in the channels gets funny
(affecting later luminosity changes)
3. I remember either Schewe or Fraser writing that they
"rolled [their] eyes when watching people wrestle with CMYK
curves" when color balancing. That's how I feel when watching or
attempting to use Color Balance. It's as if it fixes one shift, only to
create another.
Alan Klement
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Re: The (Evil?) Color Balance
Posted by: Mark Segal
Thu Jul 12, 2007 12:18 pm (PST)
Alan,
A few comments on this.
If you had never seen or heard of Dan's books and
posts, would you have independently come to the conclusion that "Color
Balance" in Photoshop is so destructive? I'm not being facetious
asking this question - it is human nature that the power of suggestion can
pre-dispose us to seeing things we wouldn't otherwise see and aren't
*necessarily* correct because of that.
When you talk about "Color Balance" in
Photoshop what exactly are you talking about - is it the Color Balance
tool, is it the Selective Color tool, is it the WB eyedropper in Camera
Raw, is it the Grey eyedropper in the Photoshop Curves Interface. To
discuss these things correctly one needs more precision identifying what
one is talking about. If you are discussing the WB eye-dropper in Camera
raw working with raw images, it does not normally produce the kind of
damage you mention. Nor does the grey eyedropper in Photoshop Curves. Of
course if you click on something that happens not to be truly neutral grey
by nature, it is predictable - and correctly so - that you will end-up with
a mess. But that is pilot-error, not an application issue.
You reference these observations to "a file where
someone else has used it". Well fine, how many simultaneous unknowns
do you want to juggle here? And then you blame Photoshop? Why not blame all
those unknown - and possibly horrid - things the previous handler of the
file may have done to it? You can't draw valid inferences about the
behaviour of an application when you are confronted with the unknown
behaviour of umpteen prior influences that could impact the outcomes of the
next move. Try one of your own unadulterated raw files, forget everything
you ever learned, use the WB in an exactly correct manner, then look with
your own two eyes on the screen and tell us whether the application
messed-up the image.
Mark Segal
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Re: The (Evil?) Color Balance
Posted by: "Rick Gordon"
Thu Jul 12, 2007 2:08 pm (PST)
It seems fairly obvious to me that Alan's referring to
the Color Balance adjustment named "Color Balance." And yes, it's
a pretty coarse tool because it functions like a set of three-point
S-curves with no control over the position of points.
Rick Gordon
___________________________________________________
RICK GORDON
EMERALD VALLEY GRAPHICS AND CONSULTING
___________________________________________________
WWW: http://www.shelterpub.com
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Re: The (Evil?) Color Balance
Posted by: J Walton
Thu Jul 12, 2007 2:10 pm (PST)
On 7/12/07, Mark Segal wrote:
If you had never seen or heard of Dan's books and
posts, would you have independently come to the conclusion that "Color
Balance" in Photoshop is so destructive? I'm not being facetious
asking this question - it is human nature that the power of suggestion can
pre-dispose us to seeing things we wouldn't otherwise see and aren't
*necessarily* correct because of that.
Actually I have seen Dan's books and posts for some
time, and I still have no problem with the Color Balance tool *as a tool.*
I probably use it once a year or so, but when I do it does the job better
than Curves could - which is why I use it!
To be more specific, when doing exact product matches
where neutrals are involved I find that Color Balance helps me get *very*
fine hue shifts that look good. As always, YMMV.
When you talk about "Color Balance" in
Photoshop what exactly are you talking about - is it the Color Balance
tool, is it the Selective Color tool, is it the WB eyedropper in Camera
Raw, is it the Grey eyedropper in the Photoshop Curves Interface. To
discuss these things correctly one needs more precision identifying what
one is talking about. If you are discussing the WB eye-dropper in Camera
raw working with raw images, it does not normally produce the kind of
damage you mention. Nor does the grey eyedropper in Photoshop Curves.
He cannot be talking about the grey eyedropper in
Curves, since all it does is midtone moves - and I know Dan isn't
criticizing that.
--
J Walton
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Re: The (Evil?) Color Balance
Posted by: Dan Margulis
Tue Jul 17, 2007 5:20 am (PST)
Alan Klement writes,
I've read in Dan's books and his posts on this list how
destructive
the "Color Balance" is in photoshop.
I don't think so. The only mention of it is a single
sentence in the various editions of Professional Photoshop, where I lump it
together with Levels and Brightness/Contrast as tools that should be
shunned for major corrections. There is no objection to making minor moves
with any of them.
I agree, but my only criticism is that when I've gotten
a file where someone
has used it, it becomes a freakin' nightmare to fix.
There's color shifts
all over the place--the colors seem polluted.
Can anyone offer a more technical reason (or
experience) for this?
It's the same reason that's been discussed in several
contexts recently. It would go not just for the three commands listed
above, but also for Selective Color, Hue/Saturation, correction through a
selection, and correction through a master curve. Applying any of them
before establishing reasonably good color may well produce the nightmare
described above. Small casts become big ones and then we're in
Selectionsville.
This is also why digicam JPEG captures, or images that
have been opened with Camera Raw's saturation-adding routine, are often
more difficult to correct than a simple open of the raw file.
The correct procedure is to attempt to fix the color
with curves first. Having done this, if there are still color issues,
*then* is the time to consider using these other tools.
Color Balance as such is more dangerous than the others
because it affects more things. I tested it thoroughly in the mid-1990s and
found that it had a lot of quality issues, but I've forgotten what they
are, because the subject never comes up--nobody is making big moves with
this command AFAIK. Small moves like what J Walton describes won't cause
problems.
The basic idea of the Color Balance command isn't a bad
one and perhaps a more robust version will be developed in the future. The
current version dates, I believe, from Photoshop 2 or possibly even
Photoshop 1. A command that balances three opponent-color channels
operating in three ranges is fairly complex. Shortcuts would certainly need
to have been taken, because if the command was implemented the way it would
be today, it would have brought a 1992 computer to its knees.
Dan Margulis
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Re: The (Evil?) Color Balance
Posted by: "Rich Wagner"
Tue Jul 17, 2007 11:48 am (PST)
On Tue, July 17, 2007 5:14 am, dmargulisnj wrote:
This is also why digicam JPEG captures, or images that
have been opened
with Camera Raw's saturation-adding routine, are often
more difficult to
correct than a simple open of the raw file.
Dan,
Could you please be more precise? You cannot
"open" a file in CR with a "saturation-adding routine."
You can open the file in CR, and you can then make changes to the file
using numerous CR controls. Specifically, what are you referring to when
you say "saturation-adding routine?" Saturation? Vibrance?
Something else?
--Rich Wagner
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Re: The (Evil?) Color Balance
Posted by: J Walton
Tue Jul 17, 2007 11:49 am (PST)
On 7/17/07, dmargulisnj wrote:
The basic idea of the Color Balance command isn't a bad
one and perhaps a
more robust version will be developed in the future.
The current version dates,
I believe, from Photoshop 2 or possibly even Photoshop
1. A command that
balances three opponent-color channels operating in
three ranges is fairly
complex. Shortcuts would certainly need to have been
taken, because if the
command was implemented the way it would be today, it
would have brought
a 1992 computer to its knees.
Dan brings up a good point, which is true for a lot of
Photoshop. The current version of most of its filters and (until recently)
all of its color correction tools dates back to Photoshop 1 or 2, as if no
new ideas could have come along which would have been better than what they
came up with almost twenty years ago.
Unfortunately it seems like we'll see page layout or
video editing capabilities in Photoshop before we see them revisit anything
they've already done.
I'd love to see a more robust version of Hue/Saturation
where lightness/darkness corrections aren't minus shadow and plus highlight
(respectively), or a Selective Color where you have some control over the
range of colors being affected.
Regardless, the point made in the previous post is
right on the money. You have to address contrast and overall casts before
you start attacking saturated colors, and unfortunately saturated colors
are often the first thing rookies start to correct.
--
J Walton
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Re: The (Evil?) Color Balance
Posted by: "Fleisher, Ken"
Tue Jul 17, 2007 1:36 pm (PST)
Or the one on the top of my list, Hue/Sat with the
added ranges of White, Neutral, and Black that are found in Selective
Color.
I don©ˆt understand the point though about
needing to cut corners for the Color Balance tool. If I understand it
correctly, it©ˆs just the same as curves except:
Highlight = moving the R G or B white points up and
down
Shadow = moving the R G or B black points up and down
Midtones = moving a single point on the R G or B curves
(in the center? Or at L*=50?) up and down.
I don©ˆt think that would have brought a
computer to it©ˆs knees, even back then. I do understand the
issue of cutting corners for the sake of practical processing for other
tasks though. I just don©ˆt see how it might apply to the color
balance tool.
--
Ken Fleisher
Photographer
Imaging & Visual Services
National Gallery of Art
Washington, D.C.
Phone: (202) 712-7471
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Re: The (Evil?) Color Balance
Posted by: Dan Margulis
Wed Jul 18, 2007 9:32 am (PST)
Ken Fleisher writes,
I don©ˆt understand the point though about
needing to cut corners for the
Color Balance tool. If I understand it correctly,
it©ˆs just the same as
curves except:
Highlight = moving the R G or B white points up and
down
Shadow = moving the R G or B black points up and down
Midtones = moving a single point on the R G or B curves
(in the center? Or
at L*=50?) up and down.
I don©ˆt think that would have brought a
computer to it©ˆs knees, even back
then. I do understand the issue of cutting corners for
the sake of practical
processing for other tasks though. I just
don©ˆt see how it might apply to
the color balance tool.
If that's in fact the way that the tool works, which I
believe it is, then no, that wouldn't bring a 1992 computer to its knees.
But what I was trying to say is that such an approach, though commendably
adequate for 1992, does not impress today. If somebody were revising the
Color Balance tool today, one would expect:
*True red-cyan, green-magenta, and yellow-blue
opponents (assuming that cyan is the opposite of any working space's red is
a good approximation, but more accuracy is possible);
*Colors to be computed independent of any gamma
correction;
*The addition of a lime green-violet axis;
*The ability to control the size of the highlight,
midrange, and shadow adjustments with sliders.
That may not be the perfect way and there may be other
features that would also be useful. But it would be a highly credible
command. And, I hasten to say, it would bring a 1992 computer to its knees.
Dan Margulis
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Re: The (Evil?) Color Balance
Posted by: "Fleisher, Ken"
Wed Jul 18, 2007 2:53 pm (PST)
Yes, I understand your point now. And agree...
--
Ken Fleisher
Photographer
Imaging & Visual Services
National Gallery of Art
Washington, D.C.
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Re: The (Evil?) Color Balance
Posted by: "David Marley"
Tue Jul 24, 2007 7:59 am (PST)
"Rich Wagner" wrote:
Dan,
Could you please be more precise? You cannot
"open" a file in CR with a
"saturation-adding routine." You can open the
file in CR, and you can
then make changes to the file using numerous CR
controls. Specifically,
what are you referring to when you say
"saturation-adding routine?"
Saturation? Vibrance? Something else?
Many people would agree with Dan's description. You
have the sequence backwards. Camera Raw is an import dialog. It applies
settings to an image when the Open Image button is clicked. ACR offers two
settings that are designed to alter saturation and are accurately labeled
as such. Unfortunately, the settings that control range also impact
saturation. These include Exposure, Recovery, Fill Light, Blacks,
Brightness, Contrast, and the Curves panels.
If you, as a professional photographer, prefer to
sacrifice detail for the convenience of ACR's controls, that is your
choice. Of course, this assumes you are aware of the full impact of these
settings. Personally, I had not noticed these saturation changes until Dan
pointed out these changes.
Recently, this information was very useful to me. I
took some snapshots of very bright red and magenta art glass. At first, I
accepted ACR's default settings of +50 Brightness and +25 Contrast. This
caused a dramatic loss of detail in the purest reds and magentas. Following
Dan's recommendations, I flattened the ACR settings to zero and made a
second version with adjustments confined to Photoshop. This produced not
only better detail, but also more accurate saturation and hue. I have
posted these results in the photos page of this forum. They are called
artglass_acr-default.jpg and artglass_acr-flat.jpg.
David Marley
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Re: The (Evil?) Color Balance
Posted by: Mark Segal
Tue Jul 24, 2007 12:37 pm (PST)
David,
Rich Wagner had nothing "backward". He read
what Dan said and asked for clarification. Photographers DO NOT NECESSARILY
sacrifice the least bit of detail for the "convenience" of Camera
Raw controls. If we use the controls properly we can have appropriate
luminosity without increasing saturation to the extent of smothering image
detail. Critically - I assume here we are both starting from raw files that
have not been pre-baked in a camera. Nice as the user interface is, I'm
sure you appreciate that "convenience" is not a substitute for
learning how to use the program. You are quite right that IF you chose to
work with "default" settings of +50 Brightness and +25 contrast
an image that starts life with very bright reds can suffer in the way you
describe. But there is nothing cast in stone about the word
"default" just because Adobe labelled some settings that way when
they delivered the program. They probably did this because many people like
to see some "pop" in their images from the get-go. I set all this
stuff to zero the day I installed the program - and I selected the linear
tone curve which flattens things further relative to Adobe's delivered
"default" curves of "Medium Contrast", then I defined
all this as my "default" group of Camera Raw settings. (In fact
my Camera Raw defaults have been that way for the past three years - the
new version just means setting a few more things to zero.) The engineers of
course know people would want to do this, why they provide a specific
feature for defining new defaults.
As well, there is no need to open such flat images in
Photoshop for making all further adjustments. In fact there are good
technical reasons (as Bruce Fraser explained this in "Real World
Camera Raw") for doing as much of the heavy-lifting as feasible in
Camera Raw, where you can work inter-actively and non-destructively between
colour balance, luminosity and saturation, then opening the image in
Photoshop for performing additional edits that Camera Raw was not designed
for - for example making final luminosity tweaks under soft-proofing with
your printer profile for the paper on which you will make your print. You
may find it interesting to try it and study the printed result; then do the
same kind of thing starting from the flatly rendered image in Photoshop and
compare. You will also find things you can do in Camera Raw that are either
not doable or doable only with more work in Photoshop - blown highlights
and plugged shadows being the two most obvious examples.
Mark Segal