Dan Margulis Applied Color Theory
Increasing Resolution
Up resing?
Posted by: "John Ruttenberg"
Tue Mar 6, 2007 6:46 am (PST)
I know there are a lot of third party packages for this
(Genuine Fractals, Fred Miranda...)
There is also this advice someone once gave me. Use PS
Image->Image Size repeatedly, increasing by exactly 10% each time. I
have no idea if/why this works.
Is there a best way to do this? What are the
limitations?
--John Ruttenberg
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Re: Up resing?
Posted by: "MARK SEGAL"
Tue Mar 6, 2007 8:00 am (PST)
Normally I don't comment on stuff I haven't tested
myself, but the more about this I read of others who have tested it and
from my own work using Phtoshop only, Photoshop's recent algorithms of
Bi-Cubic Sharper and Bi-Cubic Smoother would appear to eliminate the
advantage of third-party software as well as any need to adjust with small
increments. I have used these algorithms making very large adjustments and
frankly the result looks fine to me - my only disadvantage is that I have
not done an eyeball to eyeball comparison with other methods, because I
haven't felt it important to spend the time doing so.
Mark Segal
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Re: Up resing?
Posted by: "jaelb17"
Tue Mar 6, 2007 10:26 am (PST)
From what I understand, by upsizing with bicubic
resampling in 10% increments, you get a smaller, therefore more accurate
sampling of pixels than if you used a large adjustment. IMHO, quality still
suffers, so I don't like to up-size and rarely do it, if ever. However, I
have used this method, sharpening every so often for a somewhat successful
resize. Limitations, I think, depend on the quality/resolution of the
original graphic, your output, and the desired quality.
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Re: Up resing?
Posted by: "Louis Dina"
Hi John. I used Genuine Fractals quite a bit in the
past (I do a lot of trade show posters) and have stopped using it. While it
does help improve smoothness and reduce some of the noise, it tends to
introduce other artifacts and a rather plastic look that I don't like. I'd
rather live with the noise. I've tried the 10% at a time trick, and don't
find it to be a substantial improvement over standard bicubic resampling. I
haven't used the other programs.
Recently I had an image from my Canon 20D blown up to
48 X 72 inches, rather a large blow up. For comparison, I sent the original
image without modifying the original resolution (about 49 ppi) and a file
that I resampled to 125 ppi using Bucubic Smoother, after which I did some
sharpening. Frankly, I couldn't tell the two prints apart, and neither
could the printer who did the job. The quality was reasonably good given
the size. So, for images that will be viewed from a longer distance away, I
plan on using the native, unresampled image in the future. Tests I did with
this printer (on wide format VuTek inkjet printers) showed that quality was
quite good at 72ppi and above. Things started breaking down below about 72
ppi. But my 49 ppi image looked darn good from 3 or 4 feet away (a more
normal viewing distance for this size).
Regards, Lou Dina
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Re: Up resing?
Posted by: "mac townsend"
Tue Mar 6, 2007 10:28 am (PST)
I think part of the answer lies in what the end result
is to be.
If the end result is to be halftoned and output for
press, your results will almost certainly be disappointing compared to what
you would get if the end result is an inkjet print. If the end result is
for screen viewing, you the results will likely be pretty good.
Mac Townsend
Adcom Graphics Digital Imaging
Fairfield, California
www.adcomgraphics.com
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Re: Up resing?
Posted by: "Hoffner, Randall N"
Tue Mar 6, 2007 10:29 am (PST)
Upsizing in 10 percent increments really does work
pretty well; not sure why unless it is just that fewer new pixels are
generated at a time this way. There is a way that works better, I believe:
first upsize by 20 percent more than you need for your final image, using
bicubic smoother; then downsize to your final image size using bicubic
sharper. There is a sharpening step I there too, I believe after the first
upsizing step. You can download a free automation script to do this
procedure on www.outbackphoto.com <http://www.outbackphoto.com/> ,
under the title "DOP Upsizing".
Beyond that, Delores demonstrated to us that if you are
upsizing things with straight, geometrical, edges, the best results are
obtained using "Blowup" - but it costs $200.
Randy Hoffner
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Re: Up resing?
Posted by: "Michael Demyan"
Tue Mar 6, 2007 11:41 am (PST)
Up-resing an image using the 10% method works best
because of the calculations that PS uses.
There is no rounding of results - so a more accurate
calculation/image results.
Mike
Fine Photography by
Michael Demyan
www.mikedemyan.com
610-758-9769
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Re: Up resing?
Posted by: "MARK SEGAL"
Tue Mar 6, 2007 2:02 pm (PST)
Mike,
Is this a theoretical proposition based on your
knowledge of the mathematical algorithms in Photoshop CS2, or is it based
on actual experimentation of trying the 10% approach versus the
one-large-gulp approach with Bicubic Smoother or Sharper and comparing the
printed results? I'm curious to understand the basis of your observation.
Mark Segal
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Re: Up resing?
Posted by: "J Walton"
Tue Mar 6, 2007 9:33 pm (PST)
On 06 Mar 2007 14:02:40 -0800, MARK SEGAL wrote:
Is this a theoretical proposition based on your
knowledge of the mathematical algorithms in Photoshop CS2, or is it based
on actual experimentation of trying the 10% approach versus the
one-large-gulp approach with Bicubic Smoother or Sharper and comparing the
printed results? I'm curious to understand the basis of your observation.
Well put!
I think I've seen more unsubstantiated speculation on
resizing techniques than on any other subject. Those who swear up and down
Genuine Fractals is the best have *almost never* done side-by-side tests.
Having done them I'm not impressed by GF or 10% increments.
In some cases Nearest Neighbor is the best
interpolation, but if you don't experiment you'll never know what the
differences are.
--
J Walton
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Re: Up resing?
Posted by: "Michael Demyan"
Tue Mar 6, 2007 9:37 pm (PST)
Hi Mark:
It is based upon my experience and trials, and a
guesstimate based upon mathematical rounding principals. It is also based
upon the assumption that if you expand an image in steps of 10% you 'would'
not introduce as much of a computer guess as to what color pixels to insert
as compared to the Big Gulp approach.
I do not know the alogorithm that PS uses.
The method works quite well for enlarging an image 3 to
4 times the original size.
At the present I do not 'up-res' images for print. I am
using Qimage which will up-size images using a number of different
approaches. I use the default method which meets my needs.
Mike
Fine Photography by
Michael Demyan
www.mikedemyan.com
610-758-9769
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Re: Up resing?
Posted by: "Edward Bateman"
Tue Mar 6, 2007 11:33 pm (PST)
I created a test image (containing photos, type, and a
grid) and tried resizing up with the various Photoshop options as well as
Genuine Fractals, Extensis PixelSmart, and sequentially increasing by 10%
increments. I thought the 10% technique was noticeably the worst. Some fine
details just vanished. Different images, however, might give different
results. Plus there was some disagreement as to which was the best result.
-Ed Bateman
__________________________
Edward Bateman
Fine Art o Capt. Eddie's Space Camp
www.ebateman.net o www.captaineddie.net
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Re: Up resing?
Posted by: "Richard Wagner"
Wed Mar 7, 2007 4:28 am (PST)
On Mar 6, 2007, at 9:08 PM, Michael Demyan wrote:
It is based upon my experience and trials, and a
guesstimate based
upon mathematical rounding principals. It is also based
upon the
assumption that if you expand an image in steps of 10%
you 'would'
not introduce as much of a computer guess as to what
color pixels
to insert as compared to the Big Gulp approach.
Up-rezzing is interpolation. All of the "new"
data points are "computer guesses" based on a mathematical
formula. It is certainly conceivable that the "big gulp" approach
will give a *better* interpolation, since it "knows" which are
"real" data points, whereas with the 10% step approach,
previously interpolated values are taken as "real" points. I
played with this considerably when CS2 introduced the bicubic sharper and
bicubic smoother algorithms, and I found no advantage to the step approach
compared with bicubic smoother for up-rezzing. The step approach introduced
more artifact.
At the present I do not 'up-res' images for print. I am
using
Qimage which will up-size images using a number of
different
approaches. I use the default method which meets my
needs.
Well, in actuality you are up-rezzing, it's just being
done by a program other than PS, and you're not sure exactly what it's
doing. I do the same with the ImagePrint RIP, knowing that its base size is
360ppi, and that it will up-res to that size. (For, say, 28 x 42 inch
prints, I send ImagePrint a file that is 180 ppi and let it use its own
up-rezzing algorithms.) Works well for me.
--Rich Wagner
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Re: Up resing?
Posted by: "john castronovo"
Wed Mar 7, 2007 7:42 am (PST)
From: "J Walton"
I think I've seen more unsubstantiated speculation on
resizing
techniques than on any other subject. Those who swear
up and down
Genuine Fractals is the best have *almost never* done
side-by-side
tests. Having done them I'm not impressed by GF or 10%
increments.
In some cases Nearest Neighbor is the best
interpolation, but if you
don't experiment you'll never know what the differences
are.
I've found all of what you say to be true. This whole
thing is highly dependent on image content, and where one method looks
better with one method, it's worse with another. Also, people are usually
ignorant of the eye's ability to see pixels at a given viewing distance
once printed. Most images aren't viewed from ten inches away, so 300 ppi or
more isn't required and the need for such resolution dwindles rather
quickly as the viewing distance increases.
john castronovo
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Re: Up resing?
Posted by: "Mark Segal"
Wed Mar 7, 2007 7:42 am (PST)
Mike,
Thanks for clarifying the basis of your advice.
Needless to say we should set aside guestimates and assumptions, but rather
focus on experience and trials. However, in this area, from your last
paragraph it would appear you are mainly relying on QImage, which of course
is fine when satisfactory, but doesn't shed any light about the issue at
hand, unless we knew what's going on inside the QImage black-box, or by
comparison with Photoshop's algortithms. So that puts us back to square-one
one on the question of what up-rezzing approach works best on the basis of
side-by-side comparison of prints that are identical except for the
up-rezzing technique. I'm wondering whether any one reading this List has
done controlled tests using CS2 as the Photoshop comparator?
Mark Segal
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Re: Up resing?
Posted by: "Owen Colborne"
Wed Mar 7, 2007 6:34 pm (PST)
Hi
I was told some time ago by a colleague that if you
doubled the area of a file, NOT the file size, that in effect you would
double the number of pixels in a file. That way every pixel created would
have a real pixel to reference. I worked it out to upsizing to 141.43% (as
close as I can figure). It works for me.
You might wish to experiment with that and see if you
think the result is better than going up in 10% increment.
Cheers,
Owen Colborne
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Up Resizing (was: Up resing?)
Posted by: "Pylant, Brian"
Wed Mar 7, 2007 8:42 am (PST)
My observations have been that the 10% method
(manually, or with that plugin) results in a generally smoother appearance
(less jagged edges, etc.) but sacrifices detail to accomplish this.
Conversely, simply upsampling directly to the target resolution often
appears much more jagged, but the perception of detail elements is greater.
The source material greatly affects this as well:
upsampling a small 72 PPI image that didn't have a lot of detail to begin
with is wholly different than upsampling a press-ready 300 PPI image to a
greater print size (say, from 3 x 5 to 11 x 17).
End result: as with most things, there is no one single
method that works best all of the time, and the operator needs to determine
which will look best for the specific image he/she is working on at the
moment, subjective as that determination may be.
BRIAN PYLANT
Manager, Electronic Prepress
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