Dan Margulis Applied Color Theory - Blurring the AB Channels discussion
From: Dan Margulis, INTERNET:76270.1033@compuserve.com
Date: Wed, Dec 22, 1999, 5:20 PM
RE: Blurring the AB channels
Folks,
The use of the AB channels in LAB continues to cause confusion. Here's a recent
question I got; my reply is in a separate message.
Regards,
Dan Margulis
************
I have a few questions about some techniques I've read about and tried, but
wanted to get some feedback on others experiences. One technique that seems
to be used for images from digital cameras is the soften a, b, channel (gaussian
blur 3 or less points or dust & Scratches filter) and sharpen the L channel.
This is said to reduce some of the rainbow artifacts common to digital cameras.
Is this technique at all useful for normal scanned images? From what I can tell,
it seems to reduce some noise, but I can't tell if it effects sharpness or not?
A similar technique in RGB mode is to select the channel with the most noise
(generally blue) and copy this to a new layer, blur this channel and combine
this with the original layer using the "color" mode. Are there any
advantages to one technique over the other for noise/grain reduction?
The second techniques involves increasing the contrast of the a, b, channel
by moving the sliders from 5 to 15 for both shadows and highlights (depending
on the original). The effect is some extra "punch" or increased color
saturation. I'm not sure what the benifits are to using this method over the
Hue/Saturation filter, or for that matter how they differ.
Comments?
Any input you have would be appreciated!________________From: Dan Margulis,
INTERNET:76270.1033@compuserve.com
Date: Wed, Dec 22, 1999, 6:33 PM
RE: Re: Blurring the AB channels<< have a few questions about some techniques
I've read about and tried, but wanted to get some feedback on others experiences.
One technique that seems to be used for images from digital cameras is the soften
a, b, channel (gaussian blur 3 or less points or dust & Scratches filter)
and sharpen the L channel. This is said to reduce some of the rainbow artifacts
common to digital cameras. Is this technique at all useful for normal scanned
images? From what I can tell, it seems to reduce some noise, but I can't tell
if it effects sharpness or not?>>
The technique works for any noisy image. Gray noise is always preferable to
colored noise.
The A and B channels do not contain contrast information and thus do not affect
sharpness. The only drawback of blurring them is that areas of sharp contrast
in colors may get a little fuzzy. If you have small colored objects you have
to watch out for this problem.
<< A similar technique in RGB mode is to select the channel with the most
noise (generally blue) and copy this to a new layer, blur this channel and combine
this with the original layer using the "color" mode. Are there any
advantages to one technique over the other for noise/grain reduction?>>
The method you describe of blurring the Blue in color mode is also
effective. There are some mild technical arguments in favor of doing it in LAB
(the B channel of LAB actually has some impact on red and green, as well as
blue; plus normally the A channel has less noise than the B, so you can customize
the blur with two different settings.)
I would think, however, that for all practical purposes the results would
be the same.
<<The second techniques involves increasing the contrast of the a, b,
channel by moving the sliders from 5 to 15 for both shadows and highlights
(depending on the original). The effect is some extra "punch" or increased
color saturation. I'm not sure what the benifits are to using this method
over the Hue/Saturation filter, or for that matter how they differ.
Comments?>>
The A-B move is much superior and will yield more natural-looking results. Hue/Saturation
works based on what color is dominant; A-B works on whether the magenta-green
and yellow-blue are in balance. If you decide that an image is lacking in blue,
and steepen the B curve, blues will indeed get more intense. However, an object
that is wine-red will also move toward purple (more blue) which will seem more
natural in context.
If you did this instead by increasing saturation in Blues, nothing would
happen to the wine-red color because it is not a blue. And if you did it
by increasing saturation generally, the wine-red would move toward
fire-engine red, just the opposite of what we would like.
Similarly A-B moves can create valuable variation in colors that can't be addressed
with Hue/Saturation. For example, imagine a tropical ocean. The water, on the
average, is mostly cyan. However, the deeper parts will be more blue, and the
shallower parts where the sunlight hits the water will be more green, even though
both will still technically be of a cyan color. A move in the B channel will
exaggerate the difference between the two. In Hue/Saturation this won't work;
the command can't move some cyans in the blue direction and others in the green.
Dan Margulis______________________________________________________________________
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