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Cinema 4D 101 - C4D for Beginners Training Schedule
Click here for a schedule of upcoming Cinema 4D 101 - C4D for Beginners training classes.
Cinema 4D 101 - C4D for Beginners Training Course Synopsis
This Course is for everybody new to C4D. It will take you through the basics of Cinema 4D, and will allow you to start using it to create your first projects from start to finish.
Prerequisites for this Cinema 4D 101 - C4D for Beginners Training Course
This class is appropriate for novice to intermediate level users of Cinema 4D. We also recommend that you have the Cinema 4D software before starting the class.
Cinema 4D 101 - C4D for Beginners Training Course Length and Time
This class is 3 days long. Class time is 9:00 a.m.- 4:00 p.m. Breaks are scheduled throughout the day and lunch is typically scheduled 12-1. Students provide their own lunch.
Enrollment in Cinema 4D 101 - C4D for Beginners Training Course
Please see our Enrollment Page (http://www.ledet.com/enroll) for our enrollment form. Please contact our Client Care Department at (877) 819-2665 for additional savings on our bootcamp classes or other specials.
Cinema 4D 101 - C4D for Beginners Training Course Locations
We have training centers in Atlanta, Chicago, Denver, San Diego and Washington DC. We also offer classes at a network of rental facilities. We offer private onsite training and instructor-led, live online training. If coming to a rental facility, please double-check the location of your class with our office to make sure you get to the right location.
Goals for Cinema 4D 101 - C4D for Beginners Training Course
Sterling Ledet and Associates realizes the importance of education and we take pride in being able to offer you classes that are more custom fit to your needs. Call us at (877) 819-2665 if you have any special questions or e-mail us at email@example.com.
Lesson 1 - Basics
Lesson 2 - Splines
Lesson 3 - Generators
- modeling generators
Lesson 4 - Lighting
- Shadow types
- Aiming lights
- 3-point lighting
- Restricting light (project tab)
Lesson 5 - Texturing
- Creating a material
- Projection modes
- Restricting materials to a selection
- Dealing with alphas
Lesson 6 - Animation
- Keyframing (attributes & objects)
- The timeline
- Interpolation (F-curves)
Lesson 7 - Rendering
- Rendering for "x" (print, video, etc)
- Dof / Motion blur
Lesson 8 - Compositing
- Setting up multi-pass
Lesson 9 - Customizing C4D
- Creating a custom layout
- Modifying shortcuts
- Preferences vs Scene Settings
- Creating a custom start .c4d file
Our goal is to make sure your class meets your objectives, not ours. Therefore, all of our outlines are treated as guides to help steer the workshop. This outline does not guarantee that all the topics listed will be covered in the time allowed. The amount of material covered is based on the skill level of the student audience. We may change or alter course topics to best suit the classroom situation.