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Microsoft HoloLens 101 – HoloLens Beginners

HoloLens Course Description

During this 2-day hands-on, instructor-led course Participants will design a complete project, using Unity and Visual Studio, learning how to develop content and applications for the core Windows Holographic Platform and HoloLens features such as gaze and gesture controls, voice input, spatial sound and spatial mapping, and color design for holograms. A Microsoft Hololens is used and demonstrated in the class, and each student will get to experience it. The Microsoft Hololens emulator is used for most exercises.

HoloLens Course Benefits

  • Learn basic Windows Holographic Platform developer skills
  • Learn to use Visual Studio and Unity to create holographic content
  • Learn to interface effectively with the HoloLens device
  • View, hear, and interact with holograms Students make and place around Students
    • Learn to share coordinate systems between multiple devices and create a shared experience that allows users to take part in a shared holographic world

Suggested Prerequisites

No previous experience with Microsoft HoloLens required. While participants are welcomed and encouraged to bring their own Microsoft Hololens to class if they own own, it is not required as much of the class is taught using the Microsoft HoloLens emulator. 1 Microsoft Hololens is available for class use however and students will get hands-on time with the actual device.

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